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about
Upon graduating high school, I was granted a full scholarship
to The Art institute of Dallas to study Audio and Video production. After
graduation, I moved to St. Louis Missouri, where I freelanced for an editor/animator
who was using a cool new software on the Amiga called “Turbo Silver”.
This early 3D software was the coolest thing I had ever seen. Eventually
he transitioned into Lightwave 3d which was incorporated into the video
toaster. I was hooked!
I returned to Dallas and accepted a position
as an equipment tech and lab instructor at the Art Institute. I was able
to continue my education while teaching and pursued a degree in 3D animation.
I completed the Computer Animation program with
honors and upon graduation in 1996, accepted a position with Origin as
an animator for Ultima Online. I stayed at Origin for five years, working
on the titles Ultima Online, UO the Second Age, Ultima 9, and spent 2
years in production on UO2.
In 2001, I joined Destination Games as
Lead Animator for Tabula Rasa.
I am working with an awesome group of
inspiring talent, most of whom I began working since the beginning of
my career.
Bren Wilson's Resume ››
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