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about
Upon graduating high school, I was granted a full scholarship to The Art institute of Dallas to study Audio and Video production. After graduation, I moved to St. Louis Missouri, where I freelanced for an editor/animator who was using a cool new software on the Amiga called “Turbo Silver”. This early 3D software was the coolest thing I had ever seen. Eventually he transitioned into Lightwave 3d which was incorporated into the video toaster. I was hooked!

I returned to Dallas and accepted a position as an equipment tech and lab instructor at the Art Institute. I was able to continue my education while teaching and pursued a degree in 3D animation. I completed the Computer Animation program with honors and upon graduation in 1996, accepted a position with Origin as an animator for Ultima Online. I stayed at Origin for five years, working on the titles Ultima Online, UO the Second Age, Ultima 9, and spent 2 years in production on UO2.

In 2001, I joined Destination Games as Lead Animator for Tabula Rasa.

I am working with an awesome group of inspiring talent, most of whom I began working since the beginning of my career. 

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